In-Person Games

Our Game Types

  • Dedicated Campaign

    A campaign/game comprised of ONE session Zero and FOUR - SIX playable sessions. Once a group of Players have been decided, the campaign will continue with the same players until the conclusion of the campaign.

  • Jump-In Campaign

    A campaign created to follow the story and world of the Dungeon Master. This game type is written so each session NEW PLAYERS can jump into the fray!

  • Pick Up Campaign

    For this Dungeons & Dragons game type, the Dungeon Master provides pre-made characters for Players to choose from. Players PICK UP A CHARACTER and continue from the previous session. After the session is completed the Dungeons Master will recollect the Character Sheets for next session.

  • One Shot

    New players and Adventurers gather together to experience this ONE SESSION game. Each One Shot is different because each Player is different, and no need to worry about next session. After the ONE SESSION has ended the game has concluded!

"Journey to Valora" A World Of Britain Adventure
Dec
28

"Journey to Valora" A World Of Britain Adventure

In a magical world unlike any other, the adventurers hail from a planet called Britain. This Britain is a vibrant realm with four suns, where the sun never sets. Ever! Each region on this planet reflects a different British era, physically manifesting through time. Within this ever-bright world stands the prestigious British Museum, an organization dedicated to preserving the history of intelligent species and those on the verge of evolving into such. The players, experienced adventurers, are hired by the Museum to recover three legendary magical items, each imbued with the power of an ancient Sun God. These artifacts are rumored to be hidden deep within the untamed jungles and vast forests of an ancient planet, a world that remains untouched by civilization and teeming with both danger and mystery. The mission? Venture through these perilous lands, navigate the ancient ruins of the Sun God, and recover the relics before they fall into the wrong hands.

#PickUpCampaign#Dungeons&Dragons #EndangeredDungeons #BostonDND #Natick #DND #TTRPG

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Halo 5e “Operation: Silent Thunder”
Jan
4

Halo 5e “Operation: Silent Thunder”

Halo 5e
Intermediate Level

This game begins some time before the beginning of the Human-Covenant war. There are currently no spartans that you know of. Humanity (UNSC) has never met aliens yet, and is currently fighting a war against insurrectionists. Your character has been selected to join a special forces team and is currently training on the planet Reach in a top-secret location.

#OneShot #Dungeons&Dragons #EndangeredDungeons #BostonDND #Natick #DND #TTRPG

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"Going Back to Hogwarts" A C.K.U. adventure
Jan
11

"Going Back to Hogwarts" A C.K.U. adventure

To the curious minds and brave hearts of Chimera Kingdom University, There comes a time when we must step beyond the comforts of what we know to face the wild unknown—a realm of chaos and mystery that challenges not only our resolve but also our connection to the balance of all things. Such a time is upon us.
The Hogwarts Realm has fallen into a state of disarray, its history rewritten with reckless abandon. The once-familiar timeline of Harry Potter’s journey now plays out in disjointed fragments. Events such as the Triwizard Tournament no longer follow any logic, while magical creatures have inexplicably taken to bursting into elaborate musical performances mid-encounter. This chaos stems from a force we do not yet fully understand but must address before the integrity of this realm collapses entirely.
Our mission is to enter Hogwarts Castle and confront the enigmatic figure who serves as mentor to the Celestial Child, a being whose chaotic magic is the root of these disturbances. This mentor, a man of great power and grievance, holds key knowledge that we must uncover.
This mission is not without peril, but I have faith in your abilities. Should you choose to take on this task, you will not only protect a realm in need but also deepen your connection to the delicate balance that binds all worlds.
May the wisdom of nature guide you,
[Professor Chrysem] [Professor of the Circle of the Arctic] [Chimera Kingdom University / DRUID]

** BEGINNER FRIENDLY**

#OneShot #Dungeons&Dragons #EndangeredDungeons #BostonDND #Natick #DND #TTRPG

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Jaegernacht
Jan
18

Jaegernacht

Jaegernacht

The City-state of Luyarnha had once been a central hub of magic, industry and culture and some of the finest advancements in Magic, Medicine and Technology have been founded here. However, those who live in the city are no strangers to the dangers within the city.

Corruption and madness have been spreading, and grotesque beasts roam the streets at night. The threat of these beasts has caused the powerful surrounding nations to force the city to place itself under a lockdown.

The Radiant Church has decreed that those brave enough can venture into the streets at night can join the hunt and cull the beasts that plague this city... but these hunters must be cautious and wary less they fall prey to their own quarry... or to the eldritch madness permeating the city.

#PickUpCampaign#Dungeons&Dragons #EndangeredDungeons #BostonDND #Natick #DND #TTRPG

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"The Lost Temple of the Sun God" A World Of Britain Adventure
Jan
25

"The Lost Temple of the Sun God" A World Of Britain Adventure

The Adventure Continues, After days of grueling travel through the untamed jungles of Valora, the adventurers finally stand before their destination: The Lost Temple of the Sun God. Hidden deep within the heart of the jungle, the temple rises like a monument of forgotten power—an immense, ziggurat-like structure shrouded in centuries of overgrowth. Vines creep along its ancient stone walls, while faintly glowing glyphs whisper of magic long dormant, waiting to be awakened. As they draw closer, the air hums with an otherworldly energy, heavy with both promise and foreboding. The temple entrance, sealed by time and ancient sorcery, bars their way. To gain entry, the adventurers must solve a cryptic puzzle etched into the temple's face—a test of wit, intuition, and knowledge of the Sun God's forgotten lore. The answer lies somewhere within the carvings, but failure could awaken defenses left to guard this sacred place. Within the temple’s depths lie trials far more treacherous than any they’ve faced before: shifting corridors, deadly traps, and guardians of stone and spirit that do not sleep. Whispers speak of an ancient power sealed away, waiting for those brave—or foolish—enough to claim it. Will the adventurers unlock the mysteries of the temple, or will its long-forgotten secrets consume them? The path forward is fraught with danger, but glory and power await those who endure.

#PickUpCampaign#Dungeons&Dragons #EndangeredDungeons #BostonDND #Natick #DND #TTRPG

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Jaegernacht
Dec
21

Jaegernacht

Jaegernacht

The City-state of Luyarnha had once been a central hub of magic, industry and culture and some of the finest advancements in Magic, Medicine and Technology have been founded here. However, those who live in the city are no strangers to the dangers within the city.

Corruption and madness have been spreading, and grotesque beasts roam the streets at night. The threat of these beasts has caused the powerful surrounding nations to force the city to place itself under a lockdown.

The Radiant Church has decreed that those brave enough can venture into the streets at night can join the hunt and cull the beasts that plague this city... but these hunters must be cautious and wary less they fall prey to their own quarry... or to the eldritch madness permeating the city.

#PickUpCampaign#Dungeons&Dragons #EndangeredDungeons #BostonDND #Natick #DND #TTRPG

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"The Dance at the Forbidden Forest" A C.K.U. adventure
Dec
14

"The Dance at the Forbidden Forest" A C.K.U. adventure

To My Brilliant, Brave, and Slightly Reckless Students, Gather ‘round, my curious minds! An anomaly—no, a calamity—has struck! The Hogwarts Realm, once the pinnacle of arcane history and wizardry, is now...well...something entirely different. What should have been a timeline of heroism, magic, and terrible teenage decisions has been transformed into—wait for it—a MUSICAL. Yes, yes, a musical! Spontaneous singing, absurd choreography, over-the-top costumes! I love a good show as much as anyone, but this is not how things are supposed to go.
Some mischievous force is rewriting the history of the Hogwarts Realm, and if we don't step in, it could unravel the entire fabric of magic itself. We’re talking about time becoming a tangled mess of jazz hands and dance breaks. While amusing, it’s also... catastrophic.
That’s where you come in! You’ve been summoned because I need the most talented, adventurous, and slightly insane students to help me solve this problem before reality turns into a nonstop encore. I must warn you: Something—or someone—powerful is behind these changes. This isn’t just a case of rogue magic; someone is pulling the strings. You’ll need your sharpest minds and nimblest spellwork to uncover the truth. And, a little advice? Try not to get too caught up in the performances—reality isn’t supposed to have that much jazz.
Time is short. History is fragile. And, while I’d love to see Harry Potter’s duel with Voldemort turn into a tap-dancing extravaganza, it simply cannot happen. Meet me promptly, and we’ll solve this mystery together before the finale brings down the curtain—on all of us.

** BEGINNER FRIENDLY**

#OneShot #Dungeons&Dragons #EndangeredDungeons #BostonDND #Natick #DND #TTRPG

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